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Halberd's head - Environment concept art

PLEASE SEE BELOW FOR DEVELOPMENT PROCESS SHOTS //// This is a environment concept, part of the universe of my personal IP: ES5ENCE.
For this piece I wanted to finally dive outside of my comfort zone and come up with an interesting composition, clean values and a little bit of storytelling too. My goal with this piece was to learn and grow my skills in concept art for environments, while still building a piece that fits the world I'm building.

Modular assets that I built separately.

Modular assets that I built separately.

I always start with thumbnailing, in this case I made 16 small thumbnails around the ideas that I had from looking at the references. I tend to select 3 to 4 and develop them further in later stages.

I always start with thumbnailing, in this case I made 16 small thumbnails around the ideas that I had from looking at the references. I tend to select 3 to 4 and develop them further in later stages.

In here I refined the selected thumbnails, pushed some values, added some texture and gradients to really try to come up with an interesting shot.

In here I refined the selected thumbnails, pushed some values, added some texture and gradients to really try to come up with an interesting shot.

This is something I like to do at the beginning. I write a small brief and gather not too many references so It's not confusing.

This is something I like to do at the beginning. I write a small brief and gather not too many references so It's not confusing.